TR2004-107
Interactive Projections
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- "Interactive Projections", IEEE Computer Graphics and Applications (CG&A), Vol. 25, No. 1, pp. 39-43, January 2005.BibTeX TR2004-107 PDF
- @article{Beardsley2005jan,
- author = {Beardsley, P. and van Baar, J. and Raskar, R. and Forlines, C.},
- title = {Interactive Projections},
- journal = {IEEE Computer Graphics and Applications (CG\&A)},
- year = 2005,
- volume = 25,
- number = 1,
- pages = {39--43},
- month = jan,
- issn = {0272-1716},
- url = {https://www.merl.com/publications/TR2004-107}
- }
,
- "Interactive Projections", IEEE Computer Graphics and Applications (CG&A), Vol. 25, No. 1, pp. 39-43, January 2005.
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Research Area:
Abstract:
Projectors have traditionally been used as fixed devices making fixed displays. But projector dimensions are shrinking and projectors are just now on the threshold of being compact enough for handheld use. Should handheld projection prove viable, it offers revolutionary new possibilities for display, with opportunistic projection onto nearby surfaces like walls and tabletops to create a display wherever needed. But there is a missing element here. Personal projection involving only passive viewing is of limited use, and it needs a mechanism for interaction to be truly versatile. Consider how viewing an electronic diary would be almost useless without selection and scrolling. Existing UI solutions for handheld devices don't obviously translate to a handheld projector. Our work attempts to address this, and we describe a recently introduced technique to demonstrate how familiar mouse-interactions can be done in the context of handheld projection, and via a natural single-handed pointing motion of the projector. We show how interactive projection supports both traditional applications in a new medium, and also novel applications.
Related News & Events
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NEWS IEEE Computer Graphics and Applications: 2 publications by Paul Beardsley, Jeroen van Baar, Ramesh Raskar and Clifton Forlines Date: January 17, 2005
Where: IEEE Computer Graphics and Applications
Research Area: Computer VisionBrief- The articles "Interaction Using a Handheld Projector" by Beardsley, P., van Baar, J., Raskar, R. and Forlines, C. and "Harnessing Real-World Depth Edges with Multiflash Imaging" by Tan, K.-H., Feris, R.S., Turk, M., Kobler, J., Yu, J. and Raskar, R. were published in IEEE Computer Graphics and Applications.