TR99-18
Architectures for Real-Time Volume Rendering
-
- "Architectures for Real-Time Volume Rendering", Journal of Future Generation Computer Systems (FGCS), Vol. 15, No. 1, pp. 1-9, February 1999.BibTeX TR99-18 PDF
- @article{Pfister1999feb,
- author = {Pfister, H.},
- title = {Architectures for Real-Time Volume Rendering},
- journal = {Journal of Future Generation Computer Systems (FGCS)},
- year = 1999,
- volume = 15,
- number = 1,
- pages = {1--9},
- month = feb,
- publisher = {Elsevier},
- url = {https://www.merl.com/publications/TR99-18}
- }
,
- "Architectures for Real-Time Volume Rendering", Journal of Future Generation Computer Systems (FGCS), Vol. 15, No. 1, pp. 1-9, February 1999.
-
Research Area:
Abstract:
Over the last decade, volume rendering has become an invaluable visualization technique for a wide variety of applications. This paper reviews three special-purpose architectures for interactive volume rendering: texture mapping, VIRIM, and VolumePro. Commercial implementations of these architectures are available or underway. The discussion of each architecture will focus on the algorithm, system architecture, memory system, and volume rendering performance.
Related News & Events
-
NEWS Journal of Future Generation Computer Systems (FGCS): publication by Hanspeter Pfister Date: February 28, 1999
Where: Journal of Future Generation Computer Systems (FGCS)
Research Area: Computer VisionBrief- The article "Architectures for Real-Time Volume Rendering" by Pfister, H. was published in Journal of Future Generation Computer Systems (FGCS).